Head and facial mimic animations play important roles in various fields such as human-machine interactions, internet communications, multimedia applications, and facial mimic analysis. Numerous studies have been trying to simulate these animations. However, they hardly achieved all requirements of full rigid head and non-rigid facial mimic animations in a subject- specific manner with real-time framerates. This talk presents a study aimed to develop a real-time computer vision system for tracking simultaneously rigid head and non-rigid facial mimic movements.
Speaker: TS. Nguyễn Tấn Như, Univ. Caen Normandy
Time: 15:30, Tuesday, May 04, 2021
Venue: Webinar; Access code: https://bit.ly/2FkRlae
Nguyen Tan Nhu completed his Bachelor of Engineering at Ho Chi Minh City University of Technology and Education, Vietnam in 2012. Subsequently, he achieved his Master of Engineering at the same university in 2014. He was granted a Ph.D. degree at University of Technology of Compiegne, France in 2020, where he worked on a clinical decision support system for facial mimic rehabilitation in the Bio-Mechanics and Bio-Engineering Laboratory. He is currently a postdoctoral researcher in The GREYC Laboratory, National Graduate School of Engineering and Research Center, University of Caen Normandy, France. His research interests are Biomechanics and Bioengineering, 3D Geometrical Processing, Serious Games for Rehabilitation, and Facial Mimic Rehabilitation.